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LANGUAGES

See profs for a description of the languages command.

See also: PROFS · SPEAK

LASTON

Syntax:

laston <player>

This command will tell you when the player last called the mud.

LAVA-BLAST

An intense stream of molten earth flies out and hits one of your oppenents.

See also: OFFENSIVE-SPELLS · PROFS · SPELLS

LEARNING-FIRST-SPELL

The easiest way to learn your first spell is to first figure out which spell you want to learn. You can figure out what spells you can learn by entering "spells <your class name> 1 1". For example, if you are a mage:

spells mage 1 1

That says, "show me all of the spells that the mage class can learn between the levels of 1 and 1 (all level 1 spells)". Let say you pick "magic missile". Enter:

spells mage magic missile

The spells command shows the runes that are required for a spell. For magic missile, these are "ind, mis, and tek". All you need to do to learn magic missile is to then learn the runes "ind, mis, and tek" from your level one mage guildmaster. You learn the runes using the practice command.

practice ind

Once you learn those runes, enter "spells". Entering spells with no options shows you all of the spells that you know based upon what runes you know. It is not necessary to practice spells -- only runes. Once you know the runes for the spell, you can cast the spell right away.

If you want to find out what other spells use the runes "ind, mis, or tek" to see what spells you now have a headstart on learning, enter:

spells mage ind
spells mage mis
spells mage tek

You may cast the magic missile spell either by entering:

cast indmistek <victim>        (listing the runes in the spell)

or

cast 'magic missile' <victim>  (the spell name itself)

See also: CAST · MAGIC-SYSTEM · RUNES · RUNES-COMMAND · SPELLS · SPELLS-COMMAND

LEAVE

Syntax:

leave

If you feel claustrophobic, typing 'leave' will make you use the nearest obvious exit to the outside.

See also: ENTER

LEVELS

Syntax:

levels <class name> [<low level> [high level]]

Lists the titles and experience recquired for the various levels. You must specify what class you wish to know about.

Example:

levels t 20 50      Shows all the levels for Thieves between 20 and 50.

See also: PROFS

LIGHT

This spell will create a temporary ball of light which you may hold as a light source.

See also: CONTINUAL-LIGHT · DARKNESS · EVER-DARKNESS · EVER-LIGHT

LIGHTNING

See CHAIN

LIGHTNING-BOLT

A bolt of electricity arcs out and strikes your opponent, doing significant damage.

See also: OFFENSIVE-SPELLS · PROFS · SPELLS

LIGHTNING-STRIKE

A very intense bolt of electricity arcs out and strikes your opponent, doing enormous amounts of damage.

See also: OFFENSIVE-SPELLS · PROFS · SPELLS

LINES

Syntax:

lines [number of lines]

Use this command to tell the mud how many lines you have per screen. Using this command without any options will show you how many lines you are currently set for.

See also: COLOR · PROMPT

A lot of players have problems with their links to the game. This could be very dangerous to your health in the middle of a combat. But we have worked out a solution. There are two cases:

I. If your link is broken, you will automatically attempt to flee each time someone attempts to hit you. If you manage to flee, then you will be saved by divine forces, and put in a safe place until you reconnect to the game.

II. If your link jams (freezes) you got a problem. The only solution we can give, is that you break your link as quickly as possible. By breaking the link you can hope that the above procedure is initiated.

LIST

In a shop this command will list what the shopkeeper has for sale, with prices.

LISTEN

Syntax:

listen <direction>

This skill enables the owner to attempt to determine if there are life forms in the direction specified. Unlike scan, this skill can be used to determine if there is life behind closed doors. It does not, however, report the names of the creatures therein.

Listen is also a social command.

LOCATE-OBJECT

If possible you will know exactly where an object is, or the name of the person using it. If more than one object by the same name exists, you will get a listing of several objects. The maximum number of objects you can simultaneously locate is your level divided by 2.

You will have better odds of locating an object if you are close to it.

LOCK

See OPEN

LOOK

Syntax:

look [at|in|to] [the] [object|character|direction]

This command is used to study your surroundings. Examples:

look
look at the angel
look in the bag
look to the south   (or just: look south)

Note that if you 'look at corpse' you will not see its inventory. To see what is inside a container (i.e., a corpse) use 'look in <object>'.

See also: CONSIDER · EXAMINE · GLANCE · READ

LOOT

(also AUTOLOOT)

Syntax:

loot

This command will toggle on and off your "autoloot" status. If you are autolooting, you will automatically get gold from corpses when you kill them.

See also: GET

LOSE

Syntax:

lose <victim name>

This command is used to "lose" any annoying followers that may be trailing you.

If the followers are shadowing you, the lose attempt may fail. The lose skill will help you in losing shadowers. The spot skill helps shadowers continue to be able to trail a victim even if the victim attempts to lose them. Thus the lose skill and the spot skill work against each other.

See also: FOLLOW · SHADOW · SPOT


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