BUILD-FLAGS
These are flags which tell the mud how to interpret some mobile data. These flags can be used to throw some randomness into a mobile so that not all mobiles carry _exactly_ the same gold, exp, and hit points.
HP5 How much to vary the given hit points by when HP10 invoking a mobile. HP20 GOLD5 How much to vary gold on hand ... GOLD10 GOLD20 XP5 How much to vary XP given. XP10 XP20 NOPOTION This mobile should not drop magic potions.
The flags work in both directions so a HP5 means to vary the hit points from -5% to +5% of the given max hit points. HP5 and HP20 BOTH set means to vary it from -25% to +25%. Build flags are only used when a mobile is loaded during a zone reset. Monsters that are invoked manually will not have their stats modified by these flags (otherwise the stats would constantly have to be reset to their normal values everytime they were edited).