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SPELL-PHANTASM-RED-ORANGE-YELLOW-GREEN-BLUE-VIOLET-RAINBOW

Syntaxcast 'phantasm, red' phantasm namecast 'phantasm, orange' phantasm namecast 'phantasm, yellow' phantasm namecast 'phantasm, green' phantasm namecast 'phantasm, blue' phantasm namecast 'phantasm, violet' phantasm namecast 'phantasm, rainbow' phantasm name

These spells distort the colours near the caster and gate in a sentient phantasm from the plane of illusions that will fight for the illusionist.

Phantasms, being incorporeral, are highly resistant to many forms of damage. Additionally, phantasms will turn invisible to help avoid detection.

Phantasms put into protect mode will attempt to cast 'decoy' which will cause them to become a mirror image of their master and take their place in combat.

Phantasms will also cast colour-based damage spells occasionally.

You can also give phantasms a name by specifying a name after the spell name.

Phantasms also understand pet commands.

Last edited by Slirp in December 2007.