SHAPING-RUNES
Shaping runes are runes that can be optionally added to an existing combination of runes to "shape" how the spell gets activated.
RUNE COST NAME EFFECT
adj 2x adjacency affects all enemies in the current room and in
all adjacent rooms (requires the fiz rune)
bey 2x beyond allows you to remotely heal or buff someone in
the same world (usable 3 times every 3 hours)
emj 2x empower increases the die size for a spell by 50%
(i.e. 2d6 becomes 2d9)
fiz 2x area converts the spell into an area-based spell
that uses 70% normal die rolls
(see AREA-MASTERY)
ind 1x individual focus on an individual
hei 2x heighten casts spell at 10% higher level
las 2x lasting doubles the duration in a spell
max 2x maximize maximizes all dice rolls when casting the spell
(i.e. 2d6 becomes 12)
obj 1x object focus on an inanimate object
pet 1.5x pet converts the spell into a group-spell that only
affects your pets
qui 1.2x quicken spell cast delay halved
qut 1x focus enables caster to draw upon arcane powers
even in antimagic fields (usable 5
times/mud month)
ras 0.8x touch the spell is cheaper to cast, but you have to
successfully touch your target, one target only
re 2x group converts the spell into a group-spell
rom 1.2x mirror cast mirror spells - see SHAPING-MIRROR
sac 0.5x sacrifice 50% of spell cost is mana, 50% is in hit points
sel 1x self focus on self.
vod 0x void voids the spell cost (usable 3 times/mud month)
voq 0.5x vacuity partially voids spell cost (usable 10
times/mud month)
For example:
evmelmo is "acid blast". "ind" and "fiz" can be combined with this spell to indicate how the spell should be activated:
evmelmoind ... acid blast (single target) evmelmofiz ... acid spray (acid blast hitting multiple targets)
Note that if you specify someone other than yourself as a target, the "ind" rune will be supplied automatically if you don't enter it. If you fail to enter in a target, "sel" will be supplied automatically.