PLACEMENT-COMBAT
When figuring out bonuses for attacking due to placement, the formula for determining person A's bonus against B is:
+ 1 per person attacking B + 1 for every person A is grouped with who is attacking B (This is because it is assumed that grouped people are working together to actively outflank their opponents.) + every every person's Flanking skill % / 100 who is attacking B that A is grouped with, including A + every every person's Flanking, Superior skill % / 100 who is attacking B that A is grouped with, including A - 2 because person A doesn't get a bonus for themself - B's Flanking skill % / 100 - B's Flanking, Superior skill % / 100 + ? person A's own placement
The maximum placement combat bonus is based on the level of the attacker.
Mortals 1-19 +0/+0 20-39 +1/+1 40-59 +2/+2 60-79 +3/+3 80-99 +4/+4 Heroes +5/+5 Avatars +6/+6 Celestials +7/+7
These modifiers are all modified by the ratio of attacker power levels to defender power levels. See PLACEMENT-BONUSES for more information.