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PLACEMENT-COMBAT

When figuring out bonuses for attacking due to placement, the formula for determining person A's bonus against B is:

+ 1 per person attacking B
+ 1 for every person A is grouped with who is attacking B
  (This is because it is assumed that grouped people are working
  together to actively outflank their opponents.)
+ every every person's Flanking skill % / 100 who is attacking B
  that A is grouped with, including A
+ every every person's Flanking, Superior skill % / 100 who is
  attacking B that A is grouped with, including A
- 2 because person A doesn't get a bonus for themself
- B's Flanking skill % / 100
- B's Flanking, Superior skill % / 100
+ ? person A's own placement

The maximum placement combat bonus is based on the level of the attacker.

Mortals
   1-19      +0/+0
  20-39      +1/+1
  40-59      +2/+2
  60-79      +3/+3
  80-99      +4/+4
Heroes       +5/+5
Avatars      +6/+6
Celestials   +7/+7

These modifiers are all modified by the ratio of attacker power levels to defender power levels. See PLACEMENT-BONUSES for more information.