JS-GLOBAL-VARIABLES
Inside Arcane Ages JavaScript behaviors, there are several global variables defined that represent players in an event:
actor Represents the actor in the current event. self Represents the element the behavior is attached to. subject Represents the subject of the current event. event Represents the current event object. aura Represents the current aura whenever aura-behaviors are entered.
If a specified variable doesn't apply, the variable will be null (for example, many events don't have a corresponding subject). Also, the class of the variable will vary depending on the circumstances (for example, the actor could be a character or object).