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JS-GLOBAL-VARIABLES

For immortals Also: JAVASCRIPT-GLOBAL-VARIABLES

Inside Arcane Ages JavaScript behaviors, there are several global variables defined that represent players in an event:

actor       Represents the actor in the current event.
self        Represents the element the behavior is attached to.
subject     Represents the subject of the current event.
event       Represents the current event object.
aura        Represents the current aura whenever aura-behaviors are entered.

If a specified variable doesn't apply, the variable will be null (for example, many events don't have a corresponding subject). Also, the class of the variable will vary depending on the circumstances (for example, the actor could be a character or object).