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JOB-ARCHITECT

Architects are responsible for making sure that the mud flows smoothly. This includes ensuring that general game balance is being met, areas are cohesively tied together, and so on. The architect is in authority compared to the builder. The architect's are responsible to maintain proper rankings of creators in the job-builder. The job also requires working with existing builders and motivating them to create.

aspirer       Min Divinity Level.  Need to have lots of experience on the
              mud to be an effective architect.

neophyte      Need to start taking charge of certain situations.  Need
              to use common sense.  Must show a level of understanding
              of the 'big picture' rather than focusing on one or two narrow
              issues.  Promotion for level 3 is a subjective determination.

practitioner  Min DemiGod level.  At this point, one is at a sufficient
              level to understand the overall mud picture.  Can begin begin
              by pre-interviewing potential builders and answering their
              questions.  Note, this is not the actual interview process
              (that is done by Angels).  Instead, this is just building type
              questions and answers.  Again, a subjective determination to
              promote to adept.

adept         Adept architects are directly involved in the mud.  This
              person knows the entire mud, all its areas, what is and is not
              being built, what is and is not being coded.  Adepts must take
              part in the building interview process of prospective immortals.
              [GAIN: "rassign, massign, oassign"]

high          Min Lesser God Level.  Need more experience for high.  Must
              be a Checker Adept in all categories, and must be a Angel Adept
              (MAYBE).  This architect must take part in the interview
              prospective immortals on the "personality" side.  High
              Architects take a stronger role in the future building, coding
              and administration of the mud.

sky           Sky Architects must be minimum High Checkers.  Other
              subjective requirements are made by other Sky Architects and
              high level gods.  [GAIN: all fold commands]

arch          Arch Architect.  The requirements are very subjective.
              Basically, a master architect thinks about the mud in their
              sleep.

Last edited by Lascelles in October 2006.