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ITEM-DRINKCON

For immortals

Item is a drink container. Bottles, barrels, wine-skins, and so on.

A drink container with contents must *always* have two names:

1. The name of the drink,
2. the name of the container

Example: tea cup

Value0: Maximum drink-units the drink-container can contain, if
        the value is less than 20 then the drink container is
        disposable.  If it is >= 20 then it is non-disposable.
        Disposable drink containers are destroyed when they
        run out.
Value1: Number of drink-units that are left in the container.
Value2: The type of liquid in the drink-container, one of:

                  ------------- Effect ----------------
   Type           Number  Drunkness   Fullness   Thirst

water             0       0           1          10
beer              1       3           2          5
wine              2       5           2          5
ale               3       2           2          5
dark-ale          4       1           2          5
whisky            5       6           1          4
lemonade          6       0           1          8
firebreather      7       10          0          0
vanilla-milkshake 8       0           5          5
slime-mold-juice  9       0           4          -8
milk              10      0           3          6
tea               11      0           1          6
coffee            12      0           1          6
blood             13      0           2          -1
salt-water        14      0           1          -2
coca-cola         15      0           1          5

The above values for drunkness/fullness/thirst are used per four "units" drunk. The values are expressed in HOURS!

Example:
Dragon empties a bottle (say 7 units) of saltwater.
His Drunkness is not changed ((7/4)*0)
His Fullness increases by ((7/4)*1) hours
His Thirst increases by ((7/4)*-2) hours, thus making him More thirsty.

The hours above are numbers between 0 and 24. 24 hours is maximum for drunkness/fullness/thirst. When hours are zero for any drunkness/fullness/thirst the person will be sober, hungry, or thirsty respectively.

Value3: A sum of the below

        1 ... poisoned
        2 ... permanent

Value4: The race of the food if it is meat.