BEHAVIOR-ELEMENTALIST
Generic Mobile Behavior.
This spell-casting mobile element-based spells.
Arguments: options
Where options are:
class <class> What class to cast spells as (default is mage).
dispel This mobile will use dispel magic if it notices
its victims are shielded.
element <runes> Some runes indicating an element. For example,
"chi" (ice), "fu" (fire), "melmoy" (acid),
"royilu" (illusion), and so on. If you specify
multiple elements, the elementalist will randomly
cast along them.
int <int> What intelligence to cast spells as. By default
the mobile's base intelligence is used but it can
be overridden with this option. The higher the
intelligence, the more likely that re, max, and fiz
runes will be used.
shaping <shaping> Which shaping runes that this mobile can use.
Elementalists also cast damage shields so using
the group rune "re" is also an option.
For example:
mb winterwizard elementalist e chi s remaxfiz mb illusionist elementalist c il e iluroy s fiz mb fireandice elementalist e fu e chi
Elementalists will automatically cast appropriate spells for their level.