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BEHAVIOR-BREATHER

For immortals Also: B-BREATHER

Generic Mobile Behavior.

This behavior is used to give a mobile a breath weapon.

 Arguments:  <option> [.]
Next Lines:  [<behavior responses>]

Where option is one of the following (use () for multiple options):

area ray|radius|cone                The shape of the breath attack.  A
                                    ray indicates a straight line.  A cone
                                    indicates a breath attack that spreads
                                    out as it gets farther from the breather.
                                    Radius indicates that the breath flows
                                    out in all directions from the caster.
                                    Default is ray.
linger <duration in turns>          Leaves lingering damage?
damage <damage dice>                Base damage dice.
degredation <percentage>            Percentage that the breath weapon
                                    strength degredates as it travels
                                    farther away from the breather.
                                    For example, a 20 degredation indicates
                                    that 100% damage will be done in the
                                    same room as the breather, 80% one room
                                    away, 60% two rooms away, and so on.
range <max distance>                The maximum number of rooms distant
                                    from the breather that can be affected
                                    by the breath weapon.  Valid values are
                                    1 through 10.  The default is 1.  A
                                    range of 1 indicates that the damage
                                    is limited to the current room.
splash <f> <fg> <n> <f> <s>         splash damage for fighting
                                    splash damage for fighting's group
                                    splash damage for neutrals
                                    splash damage for breather's group
                                    splash damage for breather
type acid|fire|frost|gas|lightning  The type of damage to do.  If
                                    multiple types are specified, one type
                                    will be chosen at random.

Example:

mb fire-dragon breather (area ray type fire dam 5d7)