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BEHAVIOR-BANKER

For immortals Also: B-BANKER

Generic Mobile Behavior.

This behavior will run a bank.

Arguments: option

Where option is one of the following (use () for multiple options):

clan <clan key name>    Banker keeps track of that clan's monies.

This makes a regular banker:

ex:  mb dan banker

This makes a banker that manages the money for clan OOH.

ex:  mb dan banker clan ooh