Help

OFOLD

For immortals

Syntaxofold <RANGE-SET>

The ofold command should be used with extreme caution. It basically takes the existing object file and permanently adds all the objects that are online, prototyped, and are numbered within the specified object number range.

If an object is marked as being prototyped, but an object with the same virtual number already resides in the main database, the old entry will be overwritten with the new prototype.

This command will take about five or so minutes to execute so use it only when necessary. Note: The folding will take about the same time regardless of how many new prototypes you are folding in so it is usually best to fold in as many objects during a single fold rather than a bunch of little folds.

The ofold command will make a backup immediately before it begins the folding process, but a second fold will overwrite the first fold's backup. Therefore, it is suggested that after folding you let it playtest for awhile to make sure the original fold went okay (so you can revert to the backup if it didn't).

One an object has been folded in, the object maybe oinvoked from there on.